Theres treasure hidden
somewhere in San Francisco! Can you unravel the mystery and figure out where
it is. Throughout the city, you'll find bizzare clues, and visit dark,
strange places no one has been and survived. No I'm not talking a theater
showing GIGLI, I'm talking something much, much more intresting.
GOLDEN GATE : TREASURE BY THE BAY is a game in the same vein as MYST, HELL
and others. A graphic story adventure with mysterious characters, and a
strange, detailed world with alot of 'pointing and clicking' to get done.
Personally, this genre of games usually leaves me flat. However, when given
a near complete beta of it, I just couldn't resist giving it a go.
Normally, I woudn't give a beta a review, but more a preview. However, this
one was pretty much finished, just un-released, so I figured it'd work out
ok. If they ever produce a final release with corrections made, I will
re-review it. That being said.... on to the review.
Visually, this one really sparkled. Some very nice imagry, though to conceal
any true-to-life locations, several outdoor shots look to have been
intentionally blurred a bit. Not too bad overall, most objects and indoor
shots are quite well detailed. Cinematics, were only mediocre at best, with
I think at least 1 missing. The video quality seemed to pixel out more than
usual in a couple of the more 'active' scenes. Forgivable in the long run
though as most cinematics didn't last that long, and really were just to let
you know you were eventually moving the story forward.
Control is what you would expect of a point-and-click adventure. The slow
phasing from one place to another, and occasional load time seemed to muddle
the controls some times. Interaction with the puzzle elements seemed easy
enough, but there was a bit of lag between some controler clicks and the
action on screen. Mostly its just when first interact with a puzzle, after
you start solving the puzzle, the delays disappear. Possibly this is due to
lack of optimization for a final pressed game.
In summary, this is a fun, but all too brief adventure. Really, the puzzles
just weren't that tough to solve, and even with the surprizingly large area
to walk through like San Francisco, a reasonable player should be able to
conquer this one within a few hours... barring long load times. If this ever
got released, I could see this one more as a rental, than a purchase. |